View Full Version : Fatty Dragon

11-21-2013, 09:02 AM
As most people are aware, it is really difficult to make a homebrewed game. I am looking forward to this game in the future. https://www.youtube.com/watch?v=kifjFrlflCQ who's this again? *knows who it is just testing you guys* Eitherway, I am really looking forward to this game around 1-3 months down the road, and I am somewhat inspired me to make my own game, but I am really looking forward to this homebrewed game.

11-23-2013, 09:11 AM
I will most likely keep up with progress of this through youtube. Love watching as people create games.

12-09-2013, 10:19 AM

I don't know why I didn't keep the forums apprised of this game too. I guess between working at Gamestop during the holidays, programming this runaway beast of a platformer, and practicing for the marathon, I haven't had any of the time to do other things.

Well here's the latest video about stuff. Coming Very Soon: Two completely different level structures with new backgrounds, many many more doughnuts, powerups.


Edit: Here's the new backgrounds _awesome_


12-10-2013, 06:52 AM
the new background would be good for OILD. I think so at least :).

12-21-2013, 12:18 AM
Things the game does now:

-New songs based on which group of stages you're in
-Working star store for the powerups
-Levels only allow you in if you've finished the previous one
-If you fall off screen, a menu appears to allow you to either start the stage over, exit to main menu, or respawn in place (which prevents the gold doughnut/third star from being attained, you gotta get it in one go!)
-couple of bugs fixed

12-28-2013, 07:34 PM
Ana is still making a font of her handwriting for the buttons, so it looks kind of empty, but the Star Store now has a shopkeeper! LOOK AT THAT GRIFFIN GOOOOOO


05-21-2014, 10:28 PM
I have started rebuilding Fatty Dragon in Unity so that it can actually see a multiplatform release.

Here's what I have done so far. http://youtu.be/JDbrdU33pxg

07-04-2014, 09:12 AM
I purchased this game to support Phil. I thought it was the least I can do as kind as he has been over the years.. I recommend everyone who hasn't purchased it yet do so now!
Windows Phone


07-04-2014, 10:46 AM

Last night I pushed through an update to take care of a couple of issues people found. That should be the final version, unless we come back later on to add more content.


Also it is coming to the iOS store... they're just taking their sweet time in review!

07-05-2014, 12:23 PM
Ah good, waiting on the iOS release!

07-07-2014, 01:21 PM
It is FINALLY HERE. https://itunes.apple.com/us/app/donuts-n-dragons/id892878625?ls=1&mt=8

07-07-2014, 01:54 PM
Just downloaded it and played a little bit. It's actually kind of challenging to get even one star in a level (well, unless you tackle each objective individually, but where's the fun in that? Chaos is where it's at.), which of course is a good thing because it makes them feel all the more valuable. Or maybe I just suck. Either way though, it's quite fun. Great work on the game! I'm glad to see you were finally able to complete it.

07-07-2014, 03:06 PM
Just bought and Downloaded the IOS version must say i'm impressed it's tons of fun